Sooooo, I've been busy. A lot has been updated / added on Junebug vs. Evil. We got :
A working weapons menu.
New autumn trees.
Updates to the idle animation.
In progress - Dodge roll!
New muzzle flash.
AND a brand new weapon! The Lever Action Rifle. This bad boy can pierce through enemies while doing high damage to targets further away. I guess playing too much Red Dead Redemption 2 sorta has side effects when making a game.
ALSO : An entirely new aiming / weapon system! :O
Junebug now has separate arms from his main body that hold the weapons and follow the mouse cursor allowing full 360 aiming. This opens up a lot more in terms of gameplay and also makes it very very very easy for me to make more weapon assets for him.